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AI Insights · Timothy · July 2025

Top 5 Slime Games on Android in Denmark: Q2 2025

Explore the performance trends of the top slime games on Android in Denmark during Q2 2025, highlighting downloads, revenue, and active users.

Top 5 Slime Games on Android in Denmark: Q2 2025

In the second quarter of 2025, the slime game genre on the Android platform saw varied performance trends in Denmark, as reported by Sensor Tower. Here's a closer look at the top five slime games during this period.

My Talking Slimy Slime Pet Cat experienced notable fluctuations in weekly revenue, peaking at approximately $96 in late May. Downloads were relatively stable, with a small dip in early June, while weekly active users remained around the 300 mark, showing a slight decline towards the end of the quarter.

I, Slime, launched by Games Hub Hong Kong Limited, saw a strong start with downloads reaching over 500 in its debut week. However, downloads rapidly decreased to single digits by the end of June. Revenue showed a positive trend, peaking at $66 in the last week of June.

Super Big Slime: Black Hole 3D maintained steady weekly downloads, ranging from 70 to 170. Revenue was modest, with a peak of $20 mid-June. Active users hovered around 2.7K, with a slight dip by the quarter's end.

Fluid Simulation by DoGreat Technologies showed consistent weekly downloads, peaking at 66 in mid-June. Revenue remained low, with a peak of $18 in early June. Active users increased slightly, reaching 181 by late June.

Squishy Slime Maker For Kids had limited revenue data, with $14 recorded in early May, and a consistent decline in active users from 87 to 70 over the quarter.

For more detailed insights, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2025